![]() ![]() If you’re familiar with some of our last-gen work like The Dishwasher: Vampire Smile and Charlie Murder, you should know what to expect: solidly executed, intricate and brutal combat lovingly hand-drawn and animated 2D art (of the non-pixel variety) a killer in-house soundtrack and a massive roster of set-defining, dynamic and unique bosses. What hope remains is isolated in Sanctuaries, protected dwellings where travellers can band together under common creeds to take shelter from the hostile world outside. ![]() ![]() Salt and Sanctuary casts you as a sailor shipwrecked on a strange, purgatorial island, insulated somehow against a backdrop of centuries-old worldwide perpetual war. It’s a stylistic, brutal, action RPG platformer that’s teeming with visceral, satisfying combat, deep, diverse character builds, and some of the most incredible bosses we’ve ever made. We’re super proud to introduce you to our newest project: Salt and Sanctuary. Hi! James and Michelle here! We’re Ska Studios, the Seattle-based two person game studio responsible for The Dishwasher series, Charlie Murder and I MAED A GAM3 W1TH Z0MB1ES 1N IT!!!1. ![]()
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